In the fourth episode of Tatler TV: Meta Versed aired on April 28, The Sandbox’s co-founder and COO Sébastien Borget discusses how he and his team built the open-world game that took the metaverse by storm. Latest launch Mega City 2 follows the success of the company’s first virtual space, with the land sale opening on the same day as Tatler’s show.
If you missed the last episode, you can watch it here.
Jacqueline Tsang, Tatler Hong Kong’s editor-in-chief and editorial director, interviews Borget on how players can themselves be the creators of the metaverse, new features in Mega City 2, and bridging the gap between NFTs in real life and in the metaverse.
Borget starts by telling Tsang that The Sandbox has unlocked infinite possibilities within the digital world as an extension of real-world activities. Apart from games, which already exist in Web2, players can now socialise with other users, dance in clubs, attend concerts and visit galleries. “We want to use technology and the benefit of true ownership of your digital assets to create a new form of digital entertainment, through the avatar that is this representation of ourselves: our new identity,” Borget says.